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Osu tatakae ouendan english patch
Osu tatakae ouendan english patch













osu tatakae ouendan english patch

It's main ability ("!Defend") is to reduce all damage to 1 (2 for a Magic Attack) by holding B, however this renders him immobile.

  • Knight: Possess the ability to ignore knockback, but not the brief "stun" normally caused from taking damage.
  • osu tatakae ouendan english patch

    Can regain 1HP per second by standing still for longer than 5 seconds. Monk: Has a pitifully short ranged attack but that can hit rapidly (compare to Castlevania Aria of Sorrow's "Kaiser Knuckle").Dragoon: You would find this later on (maybe after defeating 4 other warriors), has a slightly longer attack than Warrior, but also boasts double jump and the ability to do a "!Jump" attack (by holding Down and pressing B) midair (normally in the descent of a jump) that damages anything on the way down while gaining a two seconds invulnerability from successfully landing a "!Jump" attack.There's nothing special about it, has a short ranged slash attack. How should I put this in example? A Monk or Ranger will always deal 5 points of damage to White Mage at worst, but they can deal 8 points of damage to Time Mage.Īs a note, Mages have limited energy to cast their skills (28 MP), but they recover 1 point per second (2 points required for their basic "B" attack).Īs for how each class works (assuming this would be a romhack for a NES): Neutral+ and Neutral are exceptions, as they will always deal 4 or 2 respectively. Similarly, Physical classes (Monk, Knight, Thief, Ranger) would receive between 1 and 4 from physical classes and 8 to 5 from Mage classes. (High Spirit) White Mage > Black Mage > Red Mage > Time Mage (Low Spirit)Īssuming the 28 points of health, this should mean: Mage classes will take 8, 7, 6 or 5 points of damage from Monk, Knight, Dragoon and Thief, but would receive 1, 2, 3 or 4 from other Mages. (High Defense) Monk > Knight > Thief > Ranger (Low Defense) Instead of having specific weaknesses, there will be Defense and Spirit status, the former means they endure physical attacks better and the later endures magic attacks better.

    osu tatakae ouendan english patch

    So, idea: A Final Fantasy game set in the mechanics of Mega ManĮach "robot master" is represented by warriors of different classes, and instead of Copy Weapon you gain a crystal shard that allows you to turn into that warrior, however not boasting all the abilities they had.















    Osu tatakae ouendan english patch